![]() The core of the game is that actions get queued and then resolved. Ninjew already replied, but they'd have the basically throw everything away and redesign the game from scratch, even seemingly simple things like what stack movement is. I bet they had to rewrite a lot of things, they just didn't bother about this one. It's why Bethesda games have the same bugs now as they did back then, it's all the same engine just layered on top of each other. It's pieces and system that get improved as time goes on. In the end it might be safer and more productive to try and mitigate the problem as much as possible.Ī engine isn't upgraded in one go, and not as a whole. And I don't want to think about all the potential issues in a new MP system, especially not with AI. A designer will need to consider how the new flow will work and account for all of the edge cases, so that's content not being developed. Completely rewriting the MP system can mean that updates to the particle or animation systems don't happen. It's also about where the teams time is best spend. They could do it when upgrading their engine from AoW3 to planetfall. Was massive wars across the face of many different planets and prove your hold on them in multiple different Multiplayer modes.Originally posted by BBB:It'd require re/building the game from scratch to make it a workable feature, not something they can just drop in. ![]() Face off against 5 other players or take on the campaign in a Co-Op game with online multiplayer. Research new technologies and economical advances across an impressive tree. Expand your grasp on the regions, and annex new structures and areas to grow your foothold on the planet. ![]() Let me start with how beautiful AOW: Planetfall is, from the main map to the combat areas, the units and terrain are phenomenal! The detail in place is a show of the love that went into making this game. Taking Fantsy Sci-Fi to a new level with 6 Factions, all centered around a different race. Taking Fantsy Sci-Fi to a new level Age of Wonders: Planetfall is a blend of Real Time Strategy, and Tactics Combat in a turn based setting. Age of Wonders: Planetfall is a blend of Real Time Strategy, and Tactics Combat in a turn based setting. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |